Why bother with Procedural Textures at all? The following tutorials will help you build up enough knowledge to mess around with them and tweak them to make your own. ![]() I assume you know absolutely nothing about Procedural Textures. The aim of this first tutorial, is to give an introduction to Affinity Photo’s Procedural Texture filter from absolute scratch. It’s this PRACTICAL knowledge I want to share in a few tutorials with those who look at the Help section in Affinity, see “var v2=vec2(rx/w/2, ry/h/(b*2)) dir(v2*(a*2))*(c*2)” and run for hills screaming. The answer is that without any understanding of the maths or the syntax, I have managed to work out enough to create artistic filters and macros for all kinds of artistic, lighting and graphic design effects. I also only have a very rudimentary understanding of the syntax for making the equations from scratch. ![]() Honestly, I have barely the slightest clue about the maths. I don’t understand the mathematics involved either!.
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